You should now have the ChromeOS interface inside an X11 window. *Step 2: Run the executable file for chrome. If you've compiled it yourself, consider copying the output folder to someplace else on your drive so that you don't clutter up your build environment or accidentally overwrite your working copy with a new build, should you decide to start modifying the code. Simply extract the folder someplace you can find it later. If you've downloaded it, it will come in a zip file. You can skip this step if you successfully compiled it above. *Step 1: (Download the pre-compiled version). ![]() Highly recommended if the idea of spending eight hours and 40GB+ of storage space for the pride of saying you did it yourself sounds like a fun time to you. *Step 0 (Optional): (Compile linux-chromeos from source). It works, and I regret not looking for this sooner. Turns out that not only is it an option, but it turns out that the Chromium team has an automated build service pumping out ready-to-go builds. After spending way too long trying to make chrome lie about my operating system - I'm not sure it's even possible anymore, something to do with client hints perhaps? - I finally decided to ask the more reasonable question: Could I compile and run the ChromeOS version of chrome on Linux? This makes even less sense when you realize that the game does show up on ChromeOS devices even though they are essentially just running Chrome on a version of Linux. This, of course, makes no sense because it is a web site, chrome is available on Linux complete with appropriate DRM, all of the Hoyoverse DRM is running on the Geforce servers, and it is literally the only game that does this. We know spam when we see it and will delete it.įor reasons that I still do not understand, Genshin Impact is hidden from the Geforce Now web site if it decides you are Linux. This means things like repetitious posting of similar content, low-effort posts/memes and misleading/exaggerated titles on link posts. ![]() We all need to support each other to help GNU/Linux gaming grow. If it's a link post, think about writing a comment to tell us more - the more you engage with us, the more we like it. Remember you are talking to another human being.ĭevs and content producers: If you've ported your game to Linux or created some GNU/Linux-gaming-related content (reviews, videos, articles) then, so long as you're willing to engage with the community, please post it here. Heated discussions are fine, unwarranted insults are not. What exactly did you do, and how, and with what version of what? How have you tried to troubleshoot the problem? Vague, low-effort tech-support requests may get removed. ![]() Include relevant details like logs, terminal output, system information. Tech-support requests should be readable by and useful to others. It is not (primarily) a tech-support forum. /r/Linux_Gaming is for informative and interesting gaming content, news and discussions.
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